A downloadable game

A game made in 48 hours during the SAGA Barcelona Game Jam

Developed by a team of four programmers and one artist, Game Jump Saga: Institut Pedralbes blends intense decision-making with the rich mythology of the Catalan bestiary. Inspired by the tension-filled mechanics of Papers, Please, this game puts you in the role of a gatekeeper, responsible for deciding the fate of mythical creatures seeking passage.

How to Play

  • Each day, you must collect a fixed number of souls by rejecting certain beings.
  • Turning away a creature claims its soul, helping you meet your quota.
  • Be careful—making three mistakes ends your run!
  • Every day, you will encounter five creatures, each with its own story and connection to Catalan folklore.
  • Survive as many days as possible by making the right choices and balancing your moral compass.

Multiple Endings & Rich Lore

Your choices shape the branching narrative, leading to three different endings, each offering unique lore and deeper insights into the Catalan bestiary. As you progress, you’ll encounter various characters, uncover hidden connections, and piece together a tapestry of myths, legends, and consequences.

Can you balance survival with morality?

Every decision matters. Every soul counts. Will you make it to the next day?

Good luck, Gatekeeper.

Updated 13 days ago
Published 15 days ago
StatusReleased
AuthorJordi Roca
GenreAdventure
Average sessionA few seconds
LanguagesCatalan; Valencian

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